The Impact of Computing Device Design on Patient-Centered Communication: An Experimental Study
2018 | HICSS | Citations: 0
Authors: Randell, Rebecca; Tang, Charlotte; Chen, Yunan
Abstract: Prior research has studied the impact of use of a single computing device, such ...
Expand
Abstract: Prior research has studied the impact of use of a single computing device, such as a desktop or a tablet computer, on patient-provider communication. While some studies have considered how contextual features such as room layout and software interface design affect computer use and patient-provider interaction in the exam room, it is not known how the choice of computing device impacts patient-provider communication. We conducted a within-participant experimental study. Three physicians participated in nine simulated consultations, using a desktop computer, a tablet computer, and a tabletop computer. Consultations were video-recorded and the video data were analyzed using framework analysis. Findings reveal the choice of device impacts the extent to which the consultation is patient-centered. To better support patient-centered communication, a large adjustable horizontal screen can facilitate eye contact and patient engagement. Findings also highlight the need for design of future systems to consider the characteristics of both openness and privacy.
Collapse
Semantic filters:
Transana
Topics:
computer system privacy desktop computer information exchange information system use
Methods:
experiment personal interview synthesis
The Practices of Unpaid Third-Party Developers – Implications for API Design
2013 | Americas Conference on Information Systems | Citations: 0
Authors: Rudmark, Daniel
Abstract: To draw on the innovation capabilities of third-party developers many organizati ...
Expand
Abstract: To draw on the innovation capabilities of third-party developers many organizations are currently deploying open application programming interfaces (API’s). While third-party services may offer commercial opportunities for independent software firms, a large portion of existing third-party software are undertaken without any financial compensation. Although unpaid developers offers a potential source for innovation of end-user services, the current literature has largely overlooked how these unpaid actors use and appropriate the technology provided by organizations. To this end, this research pays specific attention to the specific practices of unpaid developers. The data used for analysis were collected through a programming contest – a hackathon – where unpaid developers gather to craft end-user services. Through an ethnographic lens we present a number of recurrent activities and patterns of action employed by developers and from this analysis we present implications for API designers seeking to attract unpaid developers.
Collapse