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Found 18 articles
  • The Cost of Free: The Effects of “Wait-for-Free” Pricing Schemes on the Monetization of Serialized Digital Content

    2023 | Management Information Systems Quarterly | Citations: 0

    Authors: Choi, Angela; Rhee, Ki-Eun; Yoon, Chamna; Oh, Wonseok

    Abstract: Leveraging a combination of analytical frameworks and empirical assessments, th ... Expand

    Semantic filters: digital entertainment

    Topics: price management consumer behavior advertising management digital good customer satisfaction

    Methods: mathematical model robustness check econometric modeling proportional hazards model survival analysis

    Theories: behavioral economics

  • Mapping the Metaverse – Knowledge Generation Structures in a Nascent Ecosystem

    2023 | International Conference on Information Systems | Citations: 0

    Authors: Pohsner, Henrik; Hanelt, André

    Abstract: The so called Metaverse is among the most popular emerging themes in contempora ... Expand

    Semantic filters: digital entertainment

    Topics: virtual reality knowledge base database system IT skill innovation management

    Methods: cluster analysis machine learning classification method theoretical contribution

  • More than watching: An empirical and experimental examination on the impacts of live streaming user-generated video consumption

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    2023 | Information & Management | Citations: 0

    Authors: Zhang, Yuan; Hua, Lei; Jiao, Yue; Zhang, Jie; Saini, Ritesh

    Abstract: Live streaming user-generated video (UGV), a nascent format of crowdsourced cont ... Expand

    Semantic filters: digital entertainment

    Topics: video streaming service digital service marketing management organizational value crowdsourcing

    Methods: experiment survey parametric test Student's t-test nonparametric test

  • Return of the Movie Night? Analyzing the Impact of Netflix Subscriptions on Offline Movie Spending

    2022 | International Conference on Information Systems | Citations: 0

    Authors: Fang, Sihan; Gopal, Anand; Kwon, Hyeokkoo Eric; Park, Yongjin

    Abstract: The subscription-based business model is disruptive in the copyright industries ... Expand

    Semantic filters: digital entertainment

    Topics: digital service Netflix streaming service video streaming service mobile application

    Methods: experimental group robustness check longitudinal research difference in differences quasi experiment

  • Beyond the Rating Matrix: Debiasing Implicit Feedback Loops in Collaborative Filtering

    2022 | International Conference on Business Informatics | Citations: 0

    Authors: Krause, Thorsten; Stattkus, Daniel; Deriyeva, Alina; Beinke, Jan Heinrich; Thomas, Oliver

    Abstract: Implicit feedback collaborative filtering recommender systems suffer from exposu ... Expand

    Semantic filters: digital entertainment

    Topics: recommender system logistics management collaborative filtering online learning system electronic commerce

    Methods: simulation design artifact computational algorithm literature study k-nearest neighbor

  • Coopetition in Entertainment Live Streaming: A Research Agenda

    2022 | Americas Conference on Information Systems | Citations: 0

    Authors: Song, Xiaofei; Fu, Mengyao; Fang, Jie; Cai, Zhao; Chong, Alain

    Abstract: The growth of the live streaming industry has introduced a novel digital entert ... Expand

    Semantic filters: digital entertainment

    Topics: digital entertainment

    Methods: literature study

  • Product Meaning in Digital Product Innovation

    2022 | Management Information Systems Quarterly | Citations: 11

    Authors: Wang, Gongtai; Henfridsson, Ola; Nandhakumar, Joe; Yoo, Youngjin

    Abstract: Digital product innovation involves a meaning-making process. Designers of digit ... Expand

    Semantic filters: digital entertainment

    Topics: innovation management digital innovation digital product digital entertainment computer graphic

    Methods: qualitative interview design artifact literature study archival research field study

    Theories: cognitive theory theory of meaning

  • Creating the Virtual: The Altered Role of 3D Models in the Product Development Process for Physical and Virtual Consumer Goods

    2021 | International Conference on Business Informatics | Citations: 0

    Authors: Korbel, Jakob Johannes

    Abstract: The role of 3D models has substantially changed for companies that focus on the ... Expand

    Semantic filters: digital entertainment

    Topics: new product development virtual world database system entrepreneurship participatory design

    Methods: design artifact literature study simulation design methodology structured literature research

  • Impact of enjoyment on the usage continuance intention of video-on-demand services

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    2021 | Information & Management | Citations: 0

    Authors: Pereira, Rita; Tam, Carlos

    Abstract: Understanding how video-on-demand (VoD) technology evolves and what outcomes can ... Expand

    Semantic filters: digital entertainment

    Topics: perceived usefulness technology adoption hedonistic information system usage intention perceived ease of use

    Methods: survey partial least squares regression conceptual modelling Kolmogorov-Smirnov test pilot survey

    Theories: expectation confirmation theory technology acceptance model

  • Enemies or Friends? Disentangling the Role of Rivalry in Encouraging Virtual Gifting in Live Streaming PK Events

    2021 | European Conference On Information Systems | Citations: 0

    Authors: Song, Xiaofei; Cai, Zhao; Chong, Alain; Lim, Eric; Tan, Chee-Wee

    Abstract: PK events, where two streamers are paired to compete for virtual gifts received ... Expand

    Semantic filters: digital entertainment

    Topics: live streaming platform digital entertainment