2023 | Information Systems Research | Citations: 0
Authors: Ho, Yi-Jen (Ian); Liu, Siyuan; Wang, Lei
Abstract: Gamification utilizes game-like features to engage participants, widely implemen ... Expand
Semantic filters: consumer behavior gamification
Topics: gamification wireless LAN consumer behavior technology adoption user interface
Methods: experiment experimental group survey randomized field experiment parametric test
Theories: motivation theory self determination theory
2023 | Decision Support Systems | Citations: 0
Authors: Hsu, Chia-Lin
Abstract: Advances in and increased access to mobile technology have prompted businesses t ... Expand
Semantic filters: consumer behavior gamification
Topics: gamification mobile application marketing management consumer behavior affordance
Methods: survey theory development data transformation SEM tool confirmatory factor analysis
2023 | Journal of Management Information Systems | Citations: 0
Authors: Zwass, Vladimir
Abstract: We shall live with artificial intelligence (AI). Machine learning based on the d ... Expand
Semantic filters: consumer behavior gamification
Topics: blockchain gamification tokenomics consumer behavior electronic trading
Methods: design science machine learning deep learning
2022 | Electronic Markets | Citations: 0
Authors: Adam, Martin; Roethke, Konstantin; Benlian, Alexander
Abstract: To augment traditional monetization strategies, digital platform providers incre ... Expand
Semantic filters: consumer behavior gamification
Topics: loot box digital business model digital product gamification decision making
Methods: experiment survey design survey logistic regression factorial experiment
Theories: prospect theory expected utility theory
2022 | Information & Management | Citations: 4
Authors: Hsu, Chia-Lin
Abstract: Public awareness of the need to protect the environment has been on the rise giv ... Expand
Semantic filters: consumer behavior gamification
Topics: gamification website self efficacy intrinsic motivation user requirement
Methods: survey survey design SEM tool data transformation Student's t-test
Theories: cognitive evaluation theory
2021 | European Conference On Information Systems | Citations: 0
Authors: Roethke, Konstantin; Albrecht, Gregor; Adam, Martin; Benlian, Alexander
Abstract: Digital business models increasingly utilize gamblification (i.e., the use of g ... Expand
Semantic filters: consumer behavior gamification
Topics: loot box digital business model user behavior consumer behavior gamification
Methods: experiment survey statistical hypothesis test logistic regression survey design
Theories: loss aversion prospect theory
2020 | Management Information Systems Quarterly | Citations: 0
Authors: Lei Wang; Gunasti, Kunter; Shankar, Ramesh; Pancras, Joseph; Gopal, Ram
Abstract: Gamification has been shown to encourage contributions of user-generated reviews ... Expand
Semantic filters: consumer behavior gamification
Topics: gamification consumer behavior location based service mobile platform perceived usefulness
Methods: experiment survey robustness check descriptive statistic cross sectional research
Theories: cognitive theory
2020 | Decision Support Systems | Citations: 22
Authors: Tobon, Sandra; Ruiz-Alba, José L.; García-Madariaga, Jesús
Abstract: Consumption can be more than just a necessity; it can become a leisure activity. ... Expand
Semantic filters: consumer behavior gamification
Topics: gamification marketing management video game electronic commerce mobile application
Methods: literature sample bibliometric analysis literature study structured literature research literature filtering
Theories: self determination theory
2018 | Business & Information Systems Engineering | Citations: 0
Authors: Hildebrandt, Björn; Hanelt, Andre; Firk, Sebastian
Abstract: The quest for creating smart and sustainable cities entails various substantial ... Expand
Semantic filters: consumer behavior gamification
Topics: ride sharing platform business model moral hazard value creation smart city
Methods: regression analysis method propensity score method longitudinal research time series analysis experimental group
Theories: agency theory
2017 | European Conference On Information Systems | Citations: 0
Authors: Pillet, Jean-Charles; Pigni, Federico; Vitari, Claudio
Abstract: Information Technologies (IT) have gradually transformed into complex digital ar ... Expand
Semantic filters: consumer behavior gamification
Topics: marketing management consumer behavior innovation management technology adoption bring your own device
Methods: design artifact theory development literature study literature sample