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Found 15 articles
  • Loot Boxes, Problem Gambling, and Problem Gaming: A Critical Review of the Emerging Literature

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    2023 | Communications of the Association for Information Systems | Citations: 0

    Authors: McCaffrey, Matthew

    Abstract: The literature studying video game loot boxes is young but growing quickly. Giv ... Expand

    Semantic filters: video game addiction

    Topics: loot box database system video game video game addiction information system use

    Methods: experiment survey personal interview self reported survey qualitative interview

  • Social Media Addiction: A Techno-centric View

    2023 | Americas Conference on Information Systems | Citations: 0

    Authors: Zeng, Miaoyi; Armstrong, Deborah

    Abstract: The current study take a techno-centric view and explore the role of technology ... Expand

    Semantic filters: video game addiction

    Topics: social media social media addiction user experience affordance information system use

    Methods: SEM tool structural equation modeling survey

    Theories: theory of affordance unified theory of acceptance and use of technology

  • Personality Antecedents and Consequences of Internet Addiction Vis-à-vis Internet Habit: a Theory and an Empirical Investigation

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    2022 | Information Systems Frontiers | Citations: 0

    Authors: Kuem, Jungwon; Ray, Soumya

    Abstract: Researchers in information systems have studied how nonintentional elements of o ... Expand

    Semantic filters: video game addiction

    Topics: internet addiction personality internet technology information system use productivity

    Methods: survey chi squared test data transformation confirmatory factor analysis survey design

    Theories: big five model technology acceptance model theory of reasoned action theory of planned behavior personality theory

  • Social Media Addiction: A Systematic Review through Cognitive-Behavior Model of Pathological Use

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    2021 | HICSS | Citations: 0

    Authors: Ahmed, Eiman; Vaghefi, Isaac

    Abstract: The proliferation of social media platforms such as Facebook, Twitter, and Insta ... Expand

    Semantic filters: video game addiction

    Topics: social media social media addiction internet technology information technology addiction personality

    Methods: literature sample structured literature research design artifact literature study

  • Understanding massively multiplayer online role-playing game addiction: A hedonic management perspective

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    2021 | Information Systems Journal | Citations: 0

    Authors: Lee, Zach W. Y.; Cheung, Christy M. K.; Chan, Tommy K. H.

    Abstract: Massively multiplayer online role-playing game (MMORPG) addiction presents a ser ... Expand

    Semantic filters: video game addiction

    Topics: affordance user experience information technology addiction usability online game

    Methods: survey literature study psychometrics partial least squares regression survey design

    Theories: theory of affordance

  • Exploring the effects of psychological ownership, gaming motivations, and primary/secondary control on online game addiction

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    2021 | Decision Support Systems | Citations: 0

    Authors: Wang, Xunyi; Abdelhamid, Mohamed; Sanders, G. Lawrence

    Abstract: Online gaming has grown to be a very popular electronic entertainment for people ... Expand

    Semantic filters: video game addiction

    Topics: psychological ownership online game video game video game addiction virtual world

    Methods: survey literature study theory development PLS tool theoretical contribution

    Theories: control theory flow theory

  • The Mechanisms of Mobile Gaming Addiction

    2020 | International Conference on Information Systems | Citations: 0

    Authors: Park, Ha Eun; Tan, Barney

    Abstract: Mobile gaming addiction is the persistent and maladaptive pattern of mobile game ... Expand

    Semantic filters: video game addiction

    Topics: mobile game mobile system video game video game addiction iOS

    Methods: qualitative coding qualitative interview theoretical contribution literature study netnography

  • Constant Checking Is Not Addiction: A Grounded Theory of It-Mediated State-Tracking

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    2020 | Management Information Systems Quarterly | Citations: 0

    Authors: Gerlach, Jin P.; Cenfetelli, Ronald T.

    Abstract: “Constant checking” of digital devices has been a widely observed phenomenon: pe ... Expand

    Semantic filters: video game addiction

    Topics: information system use unintended consequence electronic mail information technology addiction social network

    Methods: theory development grounded theory qualitative interview personal interview survey

    Theories: representation theory

  • Examining the Role of Individuals’ Need for Online Social Interactions and Interpersonal Incompetence in Game Addiction

    2018 | Americas Conference on Information Systems | Citations: 0

    Authors: Bhagat, Sarbottam; Kim, Dan J

    Abstract: Because online game addiction has become one of the serious social computing iss ... Expand

    Semantic filters: video game addiction

    Topics: online game video game video game addiction

    Methods: theory development

    Theories: self determination theory

  • The Influence of IT Artifacts on Players Leading to Internet Gaming Addiction among University Students in Africa

    2018 | Americas Conference on Information Systems | Citations: 1

    Authors: Nyamadi, Makafui; Boateng, Richard

    Abstract: In recent times, there has been an emergence of behavioral addiction involving t ... Expand

    Semantic filters: video game addiction

    Topics: internet addiction internet technology online game video game productivity

    Methods: design artifact qualitative interview case study survey personal interview

    Theories: flow theory